Introducing in interviews

6-figure opportunities die in the first 90 seconds.
One question kills more dreams than any other:

“Tell me about yourself”

That “simple” intro question?
It’s actually your biggest opportunity.

Or your biggest trap.

It is your biggest trap if:

🌀 You ramble without direction
🤖 You recite your resume like a robot
👶 You start with “Well, I was born … Read the rest

Measuring UX

Measuring UX is an essential and must-have stage in your design process that with a reasonable effort, can give you an objective assessment of your product in a matter of days.

Measuring UX can also be used for:

  1. Comparing previous and new versions of the product
  2. Comparing your product with competitors
  3. Getting industry evaluation standards (NPS, SUS, SEQ…)

I invite … Read the rest

UX ideation technique

Ideation is the process of bringing ideas to life and determining the best solution to a problem.

UX ideation is a creative process within the field of UX design where designers like yourself generate, develop, and communicate ideas to enhance the user experience of a product or service. It’s the third step in the design thinking process, which goes like … Read the rest

Sizing UX deliverables

This is a method called Relative Sizing for UX teams to improve project estimations. Instead of estimating work based on time, which is often inaccurate, this method focuses on estimating based on three variables: effort, complexity, and risk.

Here’s how the process works:

  1. The UX team lists all their deliverables and creates checklists for each.
  2. The team
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First 120 days

Your first 120 days decide if you get trusted.


Respected. Remembered. Or replaced.

So what if you had a playbook?

Here’s how to win:

🟥 Days 1–15 → Watch & learn
🟨 Days 16–30 → Build & contribute
🟦 Days 31–45 → Own & expand
🟩 Days 46–60 → Deliver & share
🟪 Days 61–75 → Solve & support
🟫 … Read the rest