Practical guides and handbooks for IA, UX research, localization, dashboard design, business thinking and accessibility ↓
Business Thinking For Designers, by Ryan Rumsey
https://lnkd.in/e5qCg8fp
User Interface Typography, by Alex Baranov
https://lnkd.in/dxQNvjwz
The Little Book Of Strategy, by Peter Bihr
https://lnkd.in/eki2ctpH
Giving A Damn About Accessibility, by Sheri Byrne-Haber (disabled)
PDF: https://lnkd.in/eqbz5Npw
Audio: https://lnkd.in/emYMbEDc
Accessibility For Everyone, by Laura Kalbag
https://lnkd.in/dVvgMG29… Read the rest
Author: Jag
Director of Product Design
A Director of Product Design is a high-level leadership role responsible for the overall design strategy, team health, and user experience (UX) quality across an entire company or a large business unit.1
While a Product Designer focuses on the craft of building features, the Director focuses on the system that allows designers to succeed.2 Think of them as … Read the rest
Books For UX & Interface Designers
New Books For UX & Interface Designers. Recently published books and eBooks on design systems, data visualization, design patterns and UX ↓
Inviting Depth: Richer Research Interviews, by Brandon Berry PhD, Thomas Williams
https://lnkd.in/dTFm2bJC
Designed With Care, curated by Rachel Edwards
https://lnkd.in/dPssmW56
Staff Product Designer, by Artiom Dashinsky
https://lnkd.in/eHszTfUh
Everything is a Prototype, by Brendan Kearns
https://lnkd.in/ef8BDhY3
Why Design Is … Read the rest
Protected: UX and Product Designer’s Career Paths
Ux patterns For 2026
Ux patterns For 2026 (Google Doc + Videos) (https://lnkd.in/ehCWtHgF), a free 3h 30mins-online workshop recording on design patterns to address frustrating UX — with all video recordings, slides and examples in one single place. Share with your friends and colleagues — no strings attached! From early 2025, still up-to-date today.
Google Doc (slides, videos, links): https://lnkd.in/ehCWtHgF
All slides (PDF): https://lnkd.in/dH7ysYHw… Read the rest
Sizing UX deliverables
This is a method called Relative Sizing for UX teams to improve project estimations. Instead of estimating work based on time, which is often inaccurate, this method focuses on estimating based on three variables: effort, complexity, and risk.
Here’s how the process works:
- The UX team lists all their deliverables and creates checklists for each.
- The team
Protected: Guide For Design Managers
Better Portfolio design
First 120 days
Your first 120 days decide if you get trusted.
Respected. Remembered. Or replaced.
So what if you had a playbook?
Here’s how to win:
🟥 Days 1–15 → Watch & learn
🟨 Days 16–30 → Build & contribute
🟦 Days 31–45 → Own & expand
🟩 Days 46–60 → Deliver & share
🟪 Days 61–75 → Solve & support
🟫 … Read the rest

